02. Thinking about sound
Thinking about sound
QUESTION:
If you only have one audio track for your film, with no directional information (for example, if you are using a single unit camera with no external microphones) how would you approach editing that audio track so that you can use it spatially? Think about the Google VR Audio Spatializer or other VR spatializer plugins for Unity, and how you might be able to use Unity to define the space for you.
ANSWER:
Great job! It's really important to approach VR and 360 media with an experimental mindset - try things out, see what works for you.